is any library for graphics programming like ray tracing , to make rendering engines and for cuda,opencl,openmp programming ?
Check out the "3d rendering" section of Are we game yet?
The "ecosystem" tab also has loads of links to thing you might need.
is any tutorial for these
Find a project you think looks interesting and check out its README or docs. Otherwise you might need to look for them yourself by googling things like "Rust wgpu tutorial".
how do C++ and rust compare in computer graphics, and which language would be best to choose?
which has matured and is easier to start for graphics programming
Iβve merged the above question into this topic, from an unnecessary new thread on the same general subject. Short follow-up questions donβt need a new topic, on the contrary, the context of the existing topic makes it a lot easier to usefully answer questions that could otherwise be very short and un-clear.
For completeness, Iβll quote the one reply of @H2CO3 from the other topic:
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