I just finished my useless library for rendering ASCII symbols on a canvas. It's made for learning purpose but I now want to dive deeper into Rust and therefore want to try out some graphics programming.
I found some libraries like Pistong/Graphics. But still I'd like to ask if you guys can recommend any library which is low level enough to do so. I then would read through the code and try to imitate the way the library does it. It's all for learning purpose.
Thanks for your help and I hope you get my point!
I think the simplest real world drawing library is https://github.com/emoon/rust_minifb. Though it does not do any OpenGL if you are looking for that.
Also, I would recommend writing a ray tracer in Rust as a learning exercise It's fun and you would touch quite a lot of aspects of Rust.
Ha, this is exactly what I'm doing at the moment It's great fun indeed! There's some good info on www.scratchapixel.com to get started, and of course there is this awesome example: tray_rust
thank you both - I hope I can get far enough