Start of another week, please share your amazing Rust related workings here!
Just delivered a workshop introducing Rust by writing a simple
iron app. You can find the content here. Feedback would be much appreciated
Now that’s done I’m back to writing codegen for my Elasticsearch client.
Working on my turn-based strategy game Zone of Control
This Week in ZoC
Last few weeks I:
- Accepted a PR which implements auto-deploy to github releases from travis and appveyor
- Released v0.0.2
- Added wreckages
- Fixed smoke timers
- FIxed roads, again
- Made AI more aggressive
- Translated to english and updated the Roadmap
Right now I’m trying to implement the towing system.
Ah nice, it’s got colours now!
Well not exactly a new project from this week, but I have been working on a terminal-based Pandora player called Dobro; it was inspired by Pianobar. I thought it would be an interesting project since I never did any kind of audio-related programming before.
Its current state features a working player, with paused/skip/unpause and station selection. So far a great learning experience! It has been helping me to get familiar with rust internals.
Working on my first game project Tick Tack Toe Killer
- Added window creation logic
Currently working on porting some immediate UI system and ECS.
I’m working on my Stardew Valley clone. I just finished making the player animate while moving; next step is making the viewport scroll to follow them.