Rustydoku — A Puzzle Game Built with Rust (Feedback Welcome!)
Hi Rustaceans! 
I recently built a small game in Rust called Rustydoku — a puzzle game inspired by Woodoku. It’s a simple concept: you place blocks on a 9x9 grid and earn points by filling 3x3 squares, rows, or columns.
GitHub Repository
The code is open source and licensed under MIT. Feel free to clone, explore, and comment!
Play Online
You can try the game right now in your browser — no installation needed:
Gameplay Summary
- Place puzzle pieces on a 9x9 grid
- Clear space by completing:
- A fully filled 3x3 block
- A full row or column
- Each cleared combo gives 9 points
- The longer you last, the harder it gets!
Looking for Feedback
I'd really appreciate any feedback on the code:
Is architecture reliable?
Are there Rust-specific idioms I’m missing?
Any performance tips?
Suggestions to improve gameplay or user experience?
Or anything else you'd like to share!
I’m also interested in how people structure games like this in Rust — so feel free to share examples or best practices.
Thanks for reading and playing!
Feel free to leave comments here or in the GitHub Issues section.
Cheers!