New week, new Rust! What are you folks up to?
I got forceatlas2 working in 3D ! This example is a web of trust rendered into an STL file. (I wanted to render the edges as little cylinders between nodes but 3D rotations were such a headache so I gave up)
There are still some bugs (when the graph is too large, the points don't converge to a stable position), but promised, I'll stop spamming the "what's everyone working on this week" threads with this. (next step is the crate of the week )
I'm jumping into running rust in serverless environments such as AWS lambda, cloudflare workers and netlify functions.
I implemented unwrap_all / expect_all macros.
For the future I would have loved to look at the type information to know automatically when to stop the recursion, but for now it is manual. (PRs are very welcome)
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