What's everyone working on this week (33/2025)?

New week, new Rust! What are you folks up to?

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Adding a solver to minesweeper - the solver is based on "Iterative Scaling" and the probability of a bomb being under the cursor is added to the status line (optionally).

I've started working through the backlog of uom (type-safe zero-cost dimensional analysis) PRs and issues that have accumulated over the summer.

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Ported Bevy 3D chess GUI to latest Bevy 0.16.1. Was not that trivial as expected, took me 3 or 4 full days :slight_smile:

GitHub - StefanSalewski/Bevy-3D-Chess: Rust 3D Chess with the Bevy Engine

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