New week, new Rust! What are you folks up to?
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just made a thread announcing it, but working on sharing WASM memory between a Rust Diesel backend and a SQLite WASM build for SQLite in the browser
This also comes with writing a custom SQLite VFS in Rust to compile to WASM
I'm working on a simple vector graphics space game, controller-based. It's unreasonably well documented. Does anyone want to collaborate on it with me?
-Magnus
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