Pixels 0.1.0 has been published. Pixels is a hardware accelerated pixel frame buffer for building simple games, emulators, and just plain old-school pixel-pushing fun.
The big feature is an update to the rendering API which simplifies building custom shaders and effects. This work was contributed by Jasmine in the Rust Community Discord. Thank you Jasmine!
Here's a screenshot of the
custom-shader example, which uses a fragment shader to mix white noise into the frame. It looks better in motion.