Best approach to parse IFC in Rust for rendering with Three.js?

Hi everyone!
I'm currently working on a project where I need to load .ifc files using Rust, extract data, and pass it to Three.js for rendering in the browser.

However, I'm struggling to find the most efficient way to parse IFC files and deliver a smooth user experience.

Can anyone recommend a good IFC parsing library or share insights on how to handle BIM data effectively in this Rust + WebAssembly + Three.js stack?

Thanks in advance!

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