Tutorial on "Dataflow programming in Rust"

Which set of resources can be considered as a tutorial on "Data Flow programming in Rust"?

Mostly I'm considering something closer to intensive computational processing, such as real-time multichannel video/audio and signal processing, not network stuff that can be covered by classical Tokio/Actix approaches.

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The work by Frank McSherry (@frankmcsherry) and his colleagues on the timely dataflow model, as presented in the Naiad paper is probably the most robust dataflow implementation in Rust. It has spawned a commercial commany that provides streaming analytics.

The project provides thorough, if dense, documentation.