There are mainly two new shapes being supported to be read from .pbrt
files:
- NURBS (Non-Uniform Rational B-Splines) - see shapes/nurbs
- Subdivision Surfaces - see shapes/loopsubdiv
The related issues are:
- CreateNURBS (see issue #65)
- Implement 'Shape "loopsubdiv"' (see issue #67)
- Fix motion blur (see issue #66)
I started to implement some Python scripts for Blender to export to rs_pbrt
. This is basically a simple way to create basic scene files for certain features of the renderer I'm working on. The repository also contains 4 new test scenes related to those topics.
See also (Release Notes for v0.4.4):
https://github.com/wahn/rs_pbrt/wiki/Release-Notes#v044
Here some subdivision surfaces in action: