I coded along a nice article series describing an Haskell implementation of a Sudoku solver. I also applied a tutorial on Rust profiling to guide my implementation, and as a result my code is ~33 times faster than the original.
Yet, I am a bit surprised about the 3-fold multiplication in code size. Moreover, in many places I chose to move or pass the values by reference to minimise the amount of copying, without really knowing the best practices and I feel like it is a bit all over the place.
Altough I liked that the monadic operations of Haskell translate well into functions like
Option::and_then, a nice Haskell implementation probably doesn't translate directly to a nice Rust implementation, which is why I would be very interested by a quick code review, if someone would be kind enough to have a glance at it and point me at obvious points of improvement, either towards performance or best practices.