I'm trying to create a tool which copies a file tree from A to B as fast as possible. It already works very well, but what is still missing is a more fine grained progress information for big files.
Currently I'm using fs::copy, but it doesn't expose the progress callback feature which is exposed by the system function it calls.
I've tried it with io::copy, but unfortunately this function is several times slower than fs::copy. At least on Windows.
I thought to reimplement fs::copy, but this would be a huge effort. At least when it should support several platforms.
The performance differences you see are because std::io::copy()
will read the file into memory and write it to the destination chunk-by-chunk and operates entirely in user space, whereas std::fs::copy()
is usually a call into the operating system and avoids a lot of overhead (no copying between user space and kernel space, the OS can talk to disk drivers directly, etc.). The OS may also use tricks like copy-on-write so data doesn't actually get copied until parts of the file are changed.
I imagine the OS will provide some way to hook into copy progress, but it'll be highly OS-specific and I don't know of any cross-platform crate that handles this for you.
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