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This packages compiles fine in my WASM app.
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"cargo run" shows a RustPython interpreter, which has been nice for all the Python constructs I have tried.
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I am aware that GitHub - pickitup247/pyckitup: python game engine that runs in browser is using RustPython
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I am also aware that it's missing lots of libraries.
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So I'm considering using RustPython as the scripting/glue language of my Rust/Wasm32 app. Having Python syntax is nice. The lack of libraries doesn't matter much to me, as I'm going to be exporting a Rust API for everything I care about.
Question: Has anyone used RustPython in this manner? If so, what has your experience been like?