Stable way to prevent moving out of a type

Is there a stable way to prevent moving out of a type while not changing the in-memory representation of that type? I know I can do it in an unstable way with unsafe_no_drop_flag like so:

#[repr(C)]
#[unsafe_no_drop_flag] // safe because Drop impl is empty
struct RestrictedElement<'a>(Element,PhantomData<&'a Any>);

// Prevent moving out of RestrictedElement
impl<'a> Drop for RestrictedElement<'a> {
    fn drop(&mut self) {}
}

Is this possible in a stable way? Are there any proposals to implement this behavior specifically?

Privacy's one way to do it.

The memory representation issues with Drop should be going away at some point when on-stack drop flags get finished.

Relatedly, there's this recently-posted neat trick to make an object not movable: