Should simple enum derive Copy trait?

use std::collections::HashMap;

//#[derive(Copy, Clone)]
enum SomeEnum {

struct SomeStruct {
    pub some_enum: SomeEnum,
    pub s: String,

fn proc_struct(some_struct: &SomeStruct) {
    let mut map = HashMap::new();
    map.insert(String::from("any"), 0);
    match map.get(&some_struct.s) {     // just for make a reference in SomeStruct
        Some(v) => {
        None => {}

fn proc1(some: SomeEnum) {


fn proc2(some: &SomeEnum) {


fn main() {
    let some_struct = SomeStruct { some_enum: SomeEnum::Some1, s: String::from("s") };

Above code, show error:
| ^^^^^^^^^^^ cannot move out of borrowed content

If add #[derive(Copy, Clone)] to SomeEnum, then it compiles ok.

Should simple enum like SomeEnum derive Copy trait ?
Any performance difference between function proc1() and proc2() ?


There shouldn't be any observable performance difference in this simple case. If anything, the enum value is smaller than the reference; that won't matter for function calls where either the value or the reference is passed via a register, but it might make a difference if you're storing an enum or a reference to the enum in a struct (not the case here, but thought I'd mention that anyway).

The bigger question here is of semantics. If your enum will continue to stay so simple, then copy/clone is fine. If not, you may want to hold off. Also, once you make them copy/clone, that's part of its public API - removing later is a breaking change.


For reference, this was cross-posted to Stack Overflow.

Thanks, the answer is more detail than the one on Stack Overflow.