As my first project in Rust I'm trying to write a Chip8 emulator (which is the first emulator I have ever written so far). What I'm trying to accomplish is to read the keyboard without blocking the main loop.
So the first thought I got was about events. I search for a while and found input, which it doesn't seem to work since it doesn't compile and I have some problems as well with the linker. I found glutin as well, but it requires to build the window and I would like to use the terminal to "screen".
Since you're going to drawing to the console as well as handling key events, consider using a library for text user interfaces (TUIs).
curses is a very popular C library that does this, and ncurses is a Rust wrapper for it. Also, a search for TUI on crates.io turns up a handful of other Rust libraries for making TUIs, which might provide a more Rust-y experience than the curses wrapper.