as far as I know you have e.g. in Go a stack which is dynamically sized so it can grow and shrink. Out of curiosity I was wondering if you could have this also in Rust but the only thing I found was this post here. Meanwhile that's more than 6 years ago. Does anybody know if something has changed since then?
Rust does grow the stack on operating systems that support it. The stack is contiguous, and expanded "in-place" by mapping more virtual memory to it.
Old golang and very old Rust 0.x used to have segmented stacks, that were grown and shrunk like a linked list. That was problematic for compatibility with C code, and had serious performance problems when loops happened to grow and shrink the stack on every iteration. Golang removed segmented stacks in 1.4.
Thanks for your answer! Meanwhile I've also found this relating topic. The nosplit pragma from Go mentioned there led me to ask myself how Rust behaves here.