Creating Rust Apps With Dynamically Loaded Rust Plugins

You mean for plugins? It could very well be possible. It wouldn't be exactly the same workflow, but I've considered using Wasmtime or CraneLift, which Wasmtime is built on, to Run WASM modules as plugins.

For now I'm going to focus on looking into Amethyst's scripting plan because that is what I was investigating plugins for.

Already merged. :slightly_smiling_face:

Thanks!