salak is a layered configuration loader with zero-boilerplate configuration management. Aim to simplify configuration parsing codes.
cns (Crate Name Search) is a handy terminal based interface to search for Rust crates. I like using it to quickly:
- Copy the crate dependency line for Cargo.toml to the clipboard
- Open the crate docs or repo in a browser
Camino is an API mirroring
std::path, but UTF-8 encoded instead of using
- A real-time audio synthesis engine
- A massive library of unit generators
- Audio I/O with your operation system and sound card
bset: "Fast and compact sets of bytes or ASCII characters"
ibig: "A big integer library in Rust with good performance."
egg "The egg project uses e-graphs to provide a new way to build program optimizers and synthesizers."
There's also a short MDBook introducing the conceptual space of e-graphs and how to get started with the crate, which I thought was very nice: https://docs.rs/egg/0.6.0/egg/tutorials
This crate provides the
Single trait for extracting the element from a single-element iterator.
Self-nomination, but many people were enthusiastic about it when it was announced:
Automatic HTTPS certificates for Tide, via Let's Encrypt and ACME tls-alpn-01 challenges.
UwUifies text very very fast
An extension for actix-web to validate user permissions
Self-nomination: ockam - Rust libraries for end-to-end encrypted, mutually authenticated communication between edge devices and cloud services.
We could give a shout-out to https://crates.io/crates/httpdate for going 1.0.0 this week. As noted in Review httpdate before the release of v1.0 - #5 by pyfisch, this crate is widely successful and speaks to the growing maturity of Rust's ecosystem.
Self-nomination: https://crates.io/crates/rs_pbrt ... So far I was under the impression, that only a library should be published, but because most of the crate is actually a library, and several executables are provided (using that library), using various scene descriptions I went ahead and (finally) published what I have been working on the last 3 to 4 years ... I hope you like it. It is compatible to v3 of the C++ code, even though v4 is already online and the matching book version on the horizon.
Bit of self promotion.
I've just publish the first public version of my actor framework based on asynchronous functions: Heph,
If I am allowed to self-promote... [apparently that is the norm here]:
Type conversion, success expected
N-dimensional, type-agnostic, very fast force directed graph spacialization algorithm.
Demo with a web of trust, 2D and 3D: