Writing a 213-byte WebAssembly graphics demo with Rust

I worked through the excellent Rust WASM tutorials recently, but I wanted to understand how everything worked without intervening layers like wasm-bindgen and webpack. In case you’re also curious, I wrote up my notes as a tutorial.

In the tutorial, you’ll create a simple animated graphics demo using Rust, that fits in a mere 213 bytes and has no dependencies.

Making really tiny WebAssembly graphics demos

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