I was trying to figure out how N:M threads finally works in Rust 1.0. Only thing I was able to find on the Internet was some statement that libgreen had been removed. My question is how N:M threads are implemented in Rust 1.0.
Are there any plans for a revival/replacement? CSP aka channels in Go make concurrency so much easier. It's just amazing. I guess you need real green threads to have "true CSP" compared to libgreen and other frameworks based on asynchronous callbacks.