What's everyone working on this week (50/2025)?

New week, new Rust! What are you folks up to?

Text adventure/rpg set in Scandinavia with sapmi mythology told as cosmic horror/weird fiction. Uses dice to settle checks, and if you have coins you can flip them to augment rolls. A couple other ideas I'm implementing too, which I haven't seen in other games. It's my first bigger project, as I have only made different science calculators and similar stuff before.

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Simple Point of Sale system in preparation of my local business's Black Friday Sale 2026. I am building it using Rust Loco, and using it as an opportunity to learn and explore as much as possible. So far, really enjoying the Rust ecosystem and how easy it is to "dive deep".