New week, new Rust! What are you folks up to?
I discovered that crates.io has a rate limit of publishing 5 new crates at once and one every 10 minutes afterwards, so now I've cobbled together a shell script that publishes my workspace without needing to babysit my computer for the next 2 hours (18 crates = ~140 mins).
There's a traditional Italian card game called Ramino, which I'm writing an engine for. I'm relatively new to the language but I love the type system so far. Maybe in the end I can write some AI players to simulate thousands of games and extract data from that to gain an upper hand over my family, muahahah!
Continuing work on konst 0.3.0, the last few things that I did are:
- added
str::chars
,str::char_indices
equivalents - added macro for generating functions to project
TypeEq
- made the macros for building a
&'static str
out of iterators and slices supportchar
s as well(previously only&str
s were supported)
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