What's everyone working on this week (42/2022)?

New week, new Rust! What are you folks up to?

Figuring out why my code was slow (until I noticed I forgot to add the --release option when running my example code).

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Digging in a crate that I wanted to reimplement or contribute, found there's Arc<T>. Educated myself on smart pointer types.

I just spent 3 hours of my life rewriting a crate so that the cold compile time (not incremental compile) dropped from ~4s down to ~1s.

If I cold compile this crate 3600 times, I'll earn those 3 hours back.

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