New week, new Rust! What are you folks up to?
Finishing up the first version of a from-scratch Decision Tree (CART) implementation.
Started as a port of a python project to see how much faster rust would be.
Supports:
- Gini and Entropy criteria
- Pre-pruning (max_depth, min_samples_split) and post-pruning
- K-fold cross-validation and train/test splits
- Handles missing values
- Renders the tree using Graphviz
The code is on github.
I’ve been working with serde and have taken the plunge with a custom Deserialize implementation.
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Trying to figure out how to get web-transport-quinn compiled to WASM for use as a WebTransport server in the browser.
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