New week, new Rust! What are you folks up to?
I'm working on multiple things:
A text based cookie-clicker style (I think?) mining/automation game
A small kernel that I hope to become an OS at some point
And a The Powder Toy inspired particle simulation
All the repos are public, if you wanna have a look here's the link :3
I'm writing a PG extension that connects other PG extension, the idea is be able to replace C functions with Rust ones. (PG = Postgres)
Not this week but I has been working in a geometry api that follows better math rules/concepts (traits).
I've released a new version of serde-yaml-bw, a fork of the well-known serializer whose original branch is currently in limbo.
The main motivations for creating this fork were:
- Eliminating
panic!statements on malformed YAML input, returning errors instead. - Adding support for merge keys.
- Implementing serialization and deserialization of nested enums.
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