What's everyone working on this week (21/2022)?

New week, new Rust! What are you folks up to?

Trying to improve mmtkvdb in regard to storing tuples made of fixed-sized fields and one variable-sized field as last field.

Turns out to be not easy, as custom DSTs come with a lot of limitations yet and/or might not be usable for it. On the other hand, allocating a Vec may be overhead in some cases. So trying to figure out a way around this, while hopefully getting a better feeling for Borrow, ToOwned, and the like.

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