New week, new Rust! What are you folks up to?
I made a blog on pstd custom allocation:
I'm working on a project called lifetime-foundry which provides safe interfaces for soundly transmuting lifetimes.
I've more-or-less completed a variance-family crate which provides covariant (or contravariant) lifetime casts on psuedo-higher-kinded-types (the psuedo-HKTs are based on Sabrina Jewson's blog).
Now working on unsafe lifetime extension for (roughly speaking) heap-allocated data.
(I also posted this on the corresponding reddit thread.)
I was tired of everyone calling Rust unproductive so I've built a full blown search engine over the holidays. It barely works, but it works:
Around 4 billion indexed pages over 2 million of the most popular domains, all running on a €40 server.
Feedback welcome!
I implemented veca! it is similar to vec! but works for a Vec with a custom allocator.
im still working in a personal project that is a tui for managing my meds hahahaah
its a simple but not so simple project that supports vim or emacs motions hahahaha
