What's everyone working on this week (17/2023)?

New week, new Rust! What are you folks up to?

Implementing HBox/VBox for crate tk and publish the new version 0.1.5.

I'm working on an MVP of the actor framework I've talked about before. It's all proc-macros, and I'm having problems with the complexity spiraling from a lot of logic needed to produce even small outputs, so if anyone has any suggestions or resources for dealing with syn structures better (beyond structmeta and trybuild) I'd appreciate if you could pass them along.

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