New week, new Rust! What are you folks up to?
Making a more efficient implementation of the Entry API for my BTreeMap implementation. It stores the indexes needed to reach a particular key, so these indexes only need to be calculated once.
I used the smallvec crate for the first time, to hold the indexes.
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Mainly my schoolwork, but if I have the chance, I'll add a plotters-iced GUI to my Lagrange Interpolation program...
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