What's everyone working on this week (12/2018)?

New week, new Rust! What are you folks up to?

To test the bi-directional path tracing, I re-rendered a couple of scenes (e.g. the art gallery). You end up with much less noise (or in other words: the image converges much faster). I think I will prepare a new release and after that I will start working on issue 39 to use the latest pest crate version.

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I will prepare a new release

Here are the release notes and updated documentation ...

v0.17.0 of uom (type-safe zero-cost dimensional analysis) was released last week! I'm hoping to get some time to work through some of the open issues. Also hoping that the latest num-rational with no_std support is released so that uom v0.18.0 can be released.


I am translating a chapter of the rust programming language book to Brazilian Portuguese.

After I successfully implemented a git-dit web viewer last week, I guess I'll try to implement a cursive text view with xi as backend this week.

And besides that I'm still working on imag-calendar.

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