What's everyone working on this week (10/2020)?

New week, new Rust! What are you folks up to?

I published an in-progress game last week: https://github.com/hannobraun/vndf

This week, I plan to work on it some more. My current focus is code cleanup, as a lot of it is experimental and quite repetitive.

I'm currently working on figuring out sparse file support for my archiver: https://gitlab.com/asuran-rs/asuran/
Probably going to end up wrapping the hole detection logic into a crate, as I am not currently aware of a good library for it.

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I'm making coaste.rs. :wink:

(Walnut inlay in a white oak base.)

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