We’re getting snagged up quite badly implementing a plugin system in Rust.
What is the status of formalizing Rust’s ABI?
I hope this post encourages the Rust community to try to set out resolving this issue, my fears are this’ll become a C++'s ABI which drags on forever. Not something that bodes well at all. Especially since Rust is such a modular language.
I understand this is a huge task, and Rust is still in flux. What can be done?