Hi, so there is this tiling window manager called
dwl (which is similar to
dwl is for wayland whereas
dwm is for x11) which allows me to configure the entire tiling window manager in C lang.
However I wanted to use Rust instead of C.
If I build the entire project, it will create a
config.h file. I am supposed to be playing with
config.h file to configure this config file. But I am wondering like maybe I should keep the rest of the C files C, but for the
config.h I want to use Rust instead.
What would be the best approach for this?