Using rust for audio output

For getting started with Rust I wanted to translate a "Software-synthesizer"-Project written in Java into Rust, since Java isn't the best choice for real-time applications.

I'm looking for a platform independent way to output a simple sample filled streaming buffer via the default audio device.

The only library I found so far is the OpenAL-binding openal-rs, which seems to be heavily oversized.

Any ideas on this?

Ok, I just found RustAudio, which seems to fit my needs.

Anyway: further recommendations are still welcome :grinning:

Did you already try to search crates.io for "sound" or "audio"?

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Sorry for my late response.

I failed to build several of the projects found at crates.io under Windows.

After The cpal and rodio libraries (audio playback) popping up, I took the challenge again using cpal - it works like a charm!

I think I failed the first time due to my inexperience in the rust ecosystem - that will be fixed in near future :wink: