A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+.
Inspired by LÖVE.
The version 0.0.3 is released! This version focuses on improvements to the Transform api.
In the example camera.rs,
implemente multiple camera tracking.
Here are some other added interesting examples, In the example cannon.rs, I added bullet effect, it seems like danmaku system.
Any suggestions are welcome and appreciated.