[SOLVED]How to use winit with piston?

Hi there, so I was able to get rust apps to compile properly for android, but now I'm kind of clueless as to how I should proceed. I found winit, that claims that I can create a window for android, but it then proceeds to tell me that I have to create a graphics context myself from the window handle (Which android-rs-glue seems to provide), but I'm unsure of how to proceed, piston... Also, using piston-window doesn't work, which I think is attributed by the fact that android only has opengl-es (Please correct me if I'm wrong)
Some pointers, or advice would be wonderful!

Ah, nevermind, I just realized that glutin and glutin-window serve for what I need!