Rust and Memory Safety in Android

For more than a decade, memory safety vulnerabilities have consistently represented more than 65% of vulnerabilities across products, and across the industry. On Android, we’re now seeing something different - a significant drop in memory safety vulnerabilities and an associated drop in the severity of our vulnerabilities.

Looking at vulnerabilities reported in the Android security bulletin, which includes critical/high severity vulnerabilities reported through our vulnerability rewards program (VRP) and vulnerabilities reported internally, we see that the number of memory safety vulnerabilities have dropped considerably over the past few years/releases. From 2019 to 2022 the annual number of memory safety vulnerabilities dropped from 223 down to 85.

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Emphasis mine:

To date, there have been zero memory safety vulnerabilities discovered in Android’s Rust code.

We don’t expect that number to stay zero forever, but given the volume of new Rust code across two Android releases, and the security-sensitive components where it’s being used, it’s a significant result. It demonstrates that Rust is fulfilling its intended purpose of preventing Android’s most common source of vulnerabilities. Historical vulnerability density is greater than 1/kLOC (1 vulnerability per thousand lines of code) in many of Android’s C/C++ components (e.g. media, Bluetooth, NFC, etc). Based on this historical vulnerability density, it’s likely that using Rust has already prevented hundreds of vulnerabilities from reaching production.

If this hasn't made it to TWiR quote of the week already, it would be a good candidate!

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Yeah, I spotted that and should have quoted it. :slightly_smiling_face:

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