Rgba buffer, font rendering, windows bitblt

For my remake of the dos-lemmings-clone in Rust I need 2 things:
(I made my own Rgba color bitmap buffer).
A library which can render fonts to a rgba buffer of pixels.
A library which can do a bitblt (this is for Windows).
That is how my Delphi version of Lemmings worked.
Anyone knows good solutions for it?
Alternatives are welcome as well. But when entering the realm of advanced graphics like OpenGL etc. I am not qualified :slight_smile: Too difficult for me.

Are you looking for something like these?

I haven't used them, myself, so I can't say much about pros and cons.

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