I made a game reproduction of Space Race, originally released by Atari, Inc in 1973, in Rust and the SDL2 bindings. I would like to receive some feedback from you on how I can improve the quality of the code I wrote.
cargo clippy and
cargo format to make it as clean as possible, but I feel I can still improve it. What do you think ?
My code is available on GitLab : https://gitlab.com/boreec/space-race