Hello
For performance critical task (sub 10 microseconds) - I need to send messages (strings) to socket - where only small part of it changes on every send, and number of symbols in message is the same and know in compile time
For that Im curious what are the best solutions avaiable in Rust, with the least possible latency
Currently what Im thinking of is ArrayString from arrayvec - Rust and just manipulating part of it via raw pointers (essentially like the library does when doing try_push internally)
Maybe there is easier ones and/or which are faster?
Thanks!