Long story short, I've taken interest in writing a wayland compositor in Rust via smithay, but documentation is not-newbie friendly.
Additional details:
Reading the docs so far, I can see it caters developers who already know a lot or have experienced working with wayland already, more than being a how-to tutorial. So I've thought of reading an almost a decade-old blogs from Drew DeVault ( An introduction to Wayland, Writing a Wayland Compositor, Part 1: Hello wlroots) to learn more how it works, and essentially apply it in Rust, and just have AI translate C stuff to rust equivalent (still having hard time reading the syntax).
Just wanna do some sanity check if it's still a good reading material or are there better and updated materials for this. Better not pick up bad habits along the way.