I am trying to better understand proto3 <-> Rust mapping. Is the high level bits basically:
protobuf3 message <-> Rust struct
protobuf3 enum <-> Rust u8? u16? u32? u64?
protobuf3 OneOf <-> Rust enum
protobuf3 repeated <-> Rust Vec<T>
I am trying to better understand proto3 <-> Rust mapping. Is the high level bits basically:
protobuf3 message <-> Rust struct
protobuf3 enum <-> Rust u8? u16? u32? u64?
protobuf3 OneOf <-> Rust enum
protobuf3 repeated <-> Rust Vec<T>
This topic was automatically closed 90 days after the last reply. We invite you to open a new topic if you have further questions or comments.