I read an interesting blog post recently describing and proposing a powerful context passing mechanism in the language.
I thought the ideas behind it were very interesting and it inspired me to write my own take on a similar idea that has been bugging me for a while here:
I was wondering if any such feature is in the works, and where would the best place to discuss it be?
There are obviously crates for that. I never said pools are not possible in Rust. I said they are possible, they have certain drawbacks and I want to improve on them. What I want to discuss is a way to idiomatically free an allocated object back to its pool at drop time to reduce the possibility for memory leaks.