Iterate over list while already iterating over it

I’m writing a video game and as part of world generation, I need to iterate over each tile and check if there is a water tile anywhere in the vicinity. Whether there is or isn’t, I’ll still be mutating the items from the outer loop, but the inner loop is immutable. Important note: I’m excluding the current item from the outer loop in my coverage of the inner loop. In this case, splitting out the two arrays is a non-option for me. My code looks something like this (extremely simplified):

for (y, row) in world_map.iter_mut().enumerate() {
    for (x, unit) in row.iter_mut().enumerate() {
        // Do other testing stuff concerning unit
        let mut water_close = false;
        for wx in (-5)..5 {
            for wy in (-5)..5 {
                if wx != 0 && wy != 0 {
                    let tile = &world_map[(wy + (y as i32)) as usize]
                                         [(wx + (x as i32)) as usize];
                        if matches!(tile, Tile::Water(..)) {
                            water_close = true;
                            break;
                        }
                    }
                }
            }
        }
        // Modify unit based on water_close.
}

Any suggestions? Thanks!

Something else important to note is that this is as part of a series of passes over the map.