Two of my Rust talk proposals were accepted for OpenWest in Utah (July 12-15, 2017)!
- Intro to Rust
- Rusty Sword: Game of Infamy! Live-code a game in Rust from scratch in 45 minutes.
I am am excited and nervous! This will be my first time giving a talk at a public software conference. I have conducted training in private settings, corporate group settings, and through online instruction, but never a public conference!
Would anyone be interested in helping me make sure I don't embarrass myself or the Rust community too much?
I could use some up-front advice if you have any. I was also thinking I could record some practice runs, and maybe get some technical content and overall presentation feedback from people. I'd rather get the "that's not idiomatic Rust" and "don't just read a powerpoint" and "what an ugly shirt" and "smile more!" feedback in the preparation stage, rather than after the live event.