As a followup to Is i32 / always round towards 0?
what is the idiomatic way to do "round down" for i32/i32 and i64/i64 ?
By "round down x/y" I mean
floor( (x as arbitrary precision) / (y as arbitrary precision) )
As a followup to Is i32 / always round towards 0?
what is the idiomatic way to do "round down" for i32/i32 and i64/i64 ?
By "round down x/y" I mean
floor( (x as arbitrary precision) / (y as arbitrary precision) )
If y > 0
, then:
x.div_euclid(y)
For y < 0
that's different from rounding down, but (arguably) is even more logical than flooring (even though Knuth didn't think of it in his books and defines his div
to floor).
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