I32/i32, i64/i64, round down?

As a followup to Is i32 / always round towards 0?

what is the idiomatic way to do "round down" for i32/i32 and i64/i64 ?

By "round down x/y" I mean

floor( (x as arbitrary precision) / (y as arbitrary precision) )

If y > 0, then:


For y < 0 that's different from rounding down, but (arguably) is even more logical than flooring (even though Knuth didn't think of it in his books and defines his div to floor).


This topic was automatically closed 90 days after the last reply. We invite you to open a new topic if you have further questions or comments.