Hi,
i am pythonist since 3 years, i really love this beautifull language but now i am interested in game dev so i began learning C++ 2 weeks ago.
I have been told that C++ is mature but old, complex, unperfect...
Thats how i discovered Rust which seems really interesting.
Is it the Future for game dev ?
i have had a quick look on piston, but there are very few games,
not very funny and not very impressive games.
I need advice : should i stay on C++ ? Do you have some interesting ressource for game dev with Rust ?
Good news about Piston evolutions ?
I think it lacks a kind of GameJam to make Rust community growing
on Game developing.
1 Like
On the top of my head three resources that may interest you:
http://jadpole.github.io/arcaders/arcaders-1-0
C++ has a lot of libraries and tutorials and if you have problems a lot of people can answer your questions.
Rust is still growing, but the community is very friendly and you should definitely give it a try.
I'm actually also working on an easy to use game engine:
https://github.com/willi-kappler/green_moon
But it's far from complete.
It's kind of a chicken-and-egg problem: when people start submitting games written in Rust to game competitions more people will be aware of Rust.
thank you willy, i am reading your links, seems very interesting !
hey willy, why not working on piston ?
which difference with your engine ?
Hi buffalo974,
my game engine will be very simple and 2D only. I first want to try out a few things, to see if my ideas are feasible. I can imagine that some things could move to a separate crate (or to piston) later on:
For example:
- sprite sheets
- tile maps
- collison detection
- MODs
- ...
There is still a lot of work to do for me 