although, it's not effect with runtime but the rust size could be big and make a heavy burden into ram. when it(symbol) can't reuse for something call no_cost runtime.
Isn’t this the same thing kind of code been recently discussed in-depth over in the thread 2xtimes slower than cpp?
Is there any reason to have this separate topic? I don’t really understand the point of your message… what exactly are you comparing to, and what are you measuring? “rust size could be big and make a heavy burden into ram” isn’t exactly a precise description, and a mere mention of “compare with other language” in the title, without providing any comparison with any other language in the post isn’t exactly convincing, either.
yeah, it's a little tire to deal with asm.
In this case above,we have many pc.
fortunately, we don't have many duplicate pc like this when Optimize.
and kujack_looper is another case . Quite interesting to find out
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